WebRemove all food. (store it) Place Mutfruit 6 tree's = 6 food assign 1 settler. Place another 6 food 12 Corn plant's when i have 6 settlers. 12 Corn plants = 6 food. Then when i have around 12 settlers i place another 12 Tato plants = … WebWhile it's not the most weight-efficient food item (3 pounds to feed), all of the more weight-efficient food items either add rads (uncooked fruits and vegetables) or require uncommon meat ingredients (iguana, squirrel, stingwing, deathclaw...). Mutfruit is a …
Food processor Fallout Wiki Fandom
WebCarrot (Fallout 4) View source For an overview of vegetables, see vegetable . Fallout 4 consumable Carrot Type consumable Effects +10 Hit Points over 10s +3 Radiation Weight 0.1 Value 3 Related perks Perks Chemist: +50% Hit Points per rank Wasteland Survival Guide #1 HP bonus Crafting information Compon. of Iguana soup Orange Mentats … Web289 rows · Find below a list of all Fallout 4 Consumable IDs. Consumable items are items … chills when you pee
Food Processor Provides Settlement Food - Nexus Mods :: …
WebNov 21, 2024 · Fallout 4 Script Extender (F4SE), [Features] Companions will also need to eat and sleep. Companions will have three new parameters. Hunger Thirst Fatigue The maximum value of each parameter is 24, and it increases over time. The larger the value, the more stressed the body condition is, and the S.P.E.C.I.A.L. Food is a necessary component of creating a successful settlement in Fallout 4. Right next to water, food is essential for a settlement. The usual method of generating food is planting crops using the crafting interface. To do so, just pick any of the food plants from the resources menu and... See more Right next to water, food is essential for a settlement. The usual method of generating food is planting crops using the crafting interface. To do so, just pick any of the food plants … See more Each settler assigned to food resources can only handle up to 12 plants; nearly all crops (carrots, corn, gourds, melons, razorgrain and tato) … See more Alternatively, trade lines can be established between settlements, which allow surplus crops from one settlement to be delivered to another. Crops can be damaged during … See more WebMy next GN task is to build a communal dining facility so that the food need is also taken care of. The GN rebuild started with creating the elevated platform linking residences 01 and 02 (Daisy and KLE0’s new homes), then retaking the space that Bobbi no longer needed, then cramming a few units in on the elevated tier as one nears Hancock ... chills while listening to music