Mage thief bgee
WebDec 12, 2016 · Imoen's stats are good as they are. She's good as either a pure thief or dual class thief/mage. Just dual class Imoen at level 4. If you have her as a pure thief, you can use her for laying down traps. #1 D'amarr from Darshiva Dec 12, 2016 @ 11:50am Surely you will find her more useful as a mage. WebJun 11, 2016 · thief/mage is fun, sure, and since there are NPC wizard and thief companions in the game, you could even invest into stealth skills (in addition to using invisibility potions/spells) and let Imoen become the dual-class thief/mage for …
Mage thief bgee
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WebMage 7: 60k, Mage 8: 90k, Mage 9: 135k. Thief 6: 20k, Thief 7: 40k, Thief 8: 70k, Thief 9: 110k. Even possible Thief: 10 with 160k, for a dual later. You also can complete SoD between BG1 and BG2, basically importing to BG2 as 500k character. Which is kinda cheaty if you ask me. You may consider Swashbuckler if you're not interested in backstabs. WebHigh-level class abilities, or High level abilities ( HLA s) are epic powers gained through long time pursuit of one’s career. They were first introduced in the original Baldur's Gate II: Throne of Bhaal. Mastering these epic abilities is crucial for survival when battling God-like creatures that appear in the finale of the Bhaalspawn saga.
WebMage/thieves (and at a much higher experience requirement, fighter/mage/thief) can be used to great effect in BG2 aswell by using the spell mislead. When the spell is in effect all … WebYou probably just want to use the thief skills out of combat and play as a mage in combat. You can get some backstabs using invisibility spells, but there are better uses for your …
WebIn BGEE, the best robe you can use is the robe of the Archmagi. Thalantyr sells a robe like that, for every alignment. These robes give you decent armor, 5% magic resist and +1 saving throw bonus. Your physical protection will be farther enhanced by blur, mirror image and ghost armor spells. In BGEE2, Robe of Vecna is the one robe to rule them all.
WebNov 13, 2014 · A fighter/thief is a thief on steroids, you don't lose much thieverosity, or fighterishness, and the whole is better than the sum of it's parts. Some thief HLAs are kinda game-changers of the same order as mage level 9 spells. Spike traps get a lot of love, although I've never taken to them myself.
WebThey are the strongest endgame tool in the game outside of mage 9th level spells, and Thief/Mage multi is the only class that have access to both. Basically Time Traps lets you open with 70 second time stop everywhere you can place traps, and Spike Traps one-shots every boss in the game, except the Ravager, which it leaves at Nearly Dead. europe or united states is betterWebThief and Illusionist just mesh a little better for RP. Although necromancy spells are powerful and cheesy, you always have those HLA traps that are even more powerful and cheesy especially when combined with Projected Image. 2 slots for level 9 spells can be very limiting. Time Stop and Improved alacrity, you are done. first and second line of defense bodyWebMage/Thief Stat Allocation Advice. I’m rolling an elven mage/thief to play through Baldur’s Gate for the first time (I played SoA years ago and beat SoA/ToB but never played BG), … europe package deals from usaWebthief/mage is fun, sure, and since there are NPC wizard and thief companions in the game, you could even invest into stealth skills (in addition to using invisibility potions/spells) and … first and second line of addressWebI agree with the canon party for a first playthrough, but if you want to branch out, I would go with Ajantis (paladin), Alora (thief), Xan (enchanter), Yeslick (fighter/cleric) and Neera (wild mage). Alora and Yeslick are great, but you can't get them till chapters 4 and 5, so they're maybe a hard sell. first and second heart fieldsWebEdit. High-level class abilities, or High level abilities ( HLA s) are epic powers gained through long time pursuit of one’s career. They were first introduced in the original Baldur's Gate II: … first and second gulf warWebIn BG1, the tome of dex will increase all your thief skill by 5 points, so don't need to have 100 in unlock and disarm. In BG1, if you make a half-orc or dwarf F/T and start with 19 Con, you can get to 20 Con with the tome and have free healing in between maps. OR, use any race beside elf and start with 18 con. first and second laws of thermodynamic